I’m a big fan of this TV Network Clique.

They have a show called “Dans la légende” Where Sebastien abdelhamid, the host, is inviting die hard fan to talk about Pop cultures icons. 

So I wanted to make a copy on my own of the intro of Dans la légende

I first downloaded the video from Youtube, put it in After Effects, and frame by frame I created each scene from scratch.



I mostly used expression with markers on the color properties so that the background changes from black to red (and vice versa). 

Software used: Adobe After Effects


The Ping pong challenge is one of the most famous exercise doing the Animation Bootcamp by School Of Motion.

It requires to have a good sense of timing, spacing, a little bit of play, try to make the game more believable. 

It was all about the graph editor, I’ve worked using the value graph, seperated the dimension of the position properties, and spend more than 3 hours just to get things right.

Software used: Adobe After Effects


I follow @jrcanest for 2 years now, to me he’s one of the greatest when it comes to animation. I’m trying everyday to reach his level of skillset, here’s one of my own copy from his contribution for @animography_net ‘s “Mobilo”.


The Inner ball inside the the circle of the letter is actually a circle with only strokes, using the trim path, the start and the end properties are close by .1 pixels, so that it forms a ball. I also used the repetition effect so that I have some sort of smear as the ball is moving.

Big Shoutout to @jdashscott and for providing AE files for those who want to go deep.

Software used: Adobe After Effects

This is one of my most engaging post I’ve ever done on my Instagram since posting daily. I followed the tutorial from @TutVid on Youtube about how to make this Illustrations. 

I just wanted to make add simple animation, in a 2.5D world using the After Effect camera. 

I used the Plug in Overlord to export all my layers from Illustrator to After effects, turn all my layers into 3D, add a camera. I used simple expressions such as wiggle, time*X, LoopOut().

I mixed different blending modes: Overlay: uses the screen blending modes as half strength on colors lighter than 50% gray

Color Dodge: Divides the bottom layer by the inverted top layer

Multiply: It multiplies the RGB channel numbers for each pixel from the top layer with the values for the corresponding pixel from the bottom layer

Screen: the values of the pixels in the two layers are inverted, multiplied, and then inverted again

Hard light:  combines the Multiply and Screen Blending Modes using the brightness values of the Blend layer to make its calculations

Software used: Adobe Illustrator and After Effects